In this project-based studio course, students will move beyond conventional button and joystick interfaces into the design of bespoke interfaces for game control, with an emphasis on games designed for public exhibition. Students will, both individually and in groups, design and develop multiple games, and build custom control interfaces for them. Same as ATLS 5050. Recommended prerequisite: ATLS 3300 (Object), and ATLS 4050 (Game Development).