Marcel's applied research deals with design build delivery models for architectural projects, environmental product design and innovative/entrepreneurial practices. Through Clinical Teaching I am able to apply research and actually design/build projects of varying scope and size & complexity with students and other faculty. I do this through a highly collaborative processes and by applying innovative models around design and design thinking. Furthermore, my applied research focuses on using technologies around digital design and manufacturing as well as investigation around manufacturing processes and material connections using parametric software and fabrication strategies.
keywords
Design Build Project Deliveries, Building Information Modeling, Generative Design, Parametric Design Digital Design and Fabrication Small object design and making Light fixture design, lightning design, environmental product design modular design, prefabricated architecture, kit of parts design build, sustainable design, innovative building systems
Teaching
courses taught
ARCH 3100 - Studio 2: Intermediate Architecture
Primary Instructor
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Spring 2020 / Fall 2020
Dealing with problems at an intermediate level of complexity this architecture studio emphasizes the interaction of form, programmatic use, human behavior and context in creating structure. Studio options may include a client-based community engaged project, real world applications, and/or result in a physical product. Students work across analog and digital platforms to produce high quality and portfolio-worthy work. Recommended corequisite: ARCH 3114.
ARCH 4115 - Architecture Building Technology
Primary Instructor
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Fall 2022
Through experimentation and testing, the fundamentals of building physics and climate science are taught in this interactive seminar. Students learn the concepts related to structural and mechanical systems necessary for proper building function by first studying and then implementing the key systems through hypothetical building assignments. This class covers active and passive green building systems that are necessary when designing structures for an evolving climate.
ENVD 1110 - Studio 2: Fundamentals of Environmental Products of Design
Primary Instructor
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Fall 2019 / Fall 2020 / Fall 2021
Building on the foundation introduced in EPoD Studio 1, this studio introduces students to more advanced methodologies and techniques related to the design of products at a human scale while considering the interdisciplinary nature of the other specializations. Using complementary skills in 3D modeling, drawing, diagramming, and through physical making and fabrication, students explore imaginative and innovative design solutions of small-scale products.
ENVD 2352 - Beginning Digital Applications
Primary Instructor
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Spring 2021 / Fall 2021 / Spring 2022 / Fall 2022 / Spring 2023 / Fall 2023 / Spring 2024
Foundation level computing skills for design analytics and representation.
ENVD 3100 - ENVD Interdisciplinary Design Studio
Primary Instructor
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Fall 2024
This studio exposes students to a sequence of design investigations that lead to the development of design concepts for critical evaluation and discussion. Students will explore fundamental design practices that are common to the disciplines of architecture, planning, urban design, landscape architecture, and product design. Students will work on a project that provides an opportunity to integrate the various disciplines of environmental design. ENVD 3100 fulfills the Pick One studio requirement for ENVD majors. It does not fulfill the ENVD major-specific 3100 studio requirement. May be repeated up to 12 total credit hours.
ENVD 3252 - Intro 3-D Modeling RHINO
Primary Instructor
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Fall 2024
Teaches the student fundamental to intermediate skills and design practices around 3d modeling using Rhino 3d software. 3D modeling is the process of developing a mathematical representation of any three-dimensional surface or object (either inanimate or living) via specialized software that can be used for representation, calculations, fabrication, visualization etc.. Learning strategies around how to see your world in �3d models� and learning when/how/where to use these techniques will make students confident designers and marketable.
ENVD 3300 - Special Topics: Intermediate Design Lab
Primary Instructor
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Spring 2018 / Summer 2018 / Spring 2019 / Summer 2019
Design lab exploring new and emerging themes in environmental design. May be repeated up to 18 total credit hours.
ENVD 3352 - Intermediate Digital Applications
Primary Instructor
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Spring 2021 / Spring 2022 / Spring 2023
Intermediate level computing skills for design analytics and representation.
ENVD 4100 - Advanced Design Lab 1
Primary Instructor
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Fall 2018
Design lab exploring new and emerging themes in design. May be repeated up to 18 total credit hours.
ENVD 4152 - Digital Design and Fabrication
Primary Instructor
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Spring 2024
Teaches the student basic to intermediate concepts, strategies, materialities and lots of other interesting things around the topic of digital design and fabrication. In the last decade or so, DD+F (Digifab) has evolved from a novel, boutique approach towards design to a critical component of design + making especially in Architecture, Landscape Architecture and Product design. Students will use 3d modeling (Rhino) and parametric plugins( i.e. Grasshopper) to investigate new ways of making using 3d printing, CNC machining, laser cutting and other digital fabrication processes. Learning strategies and concepts around DigiFab as well as looking at materiality in digifab and learning when/how/where to use these techniques will make students confident designers and marketable.
ENVD 4365 - Special Topics: Technology and Practice
Primary Instructor
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Fall 2018
Provides an advanced seminar on new technologies and issues of professional practice in the environmental design professions.
ENVD 4420 - Senior Capstone Seminar
Primary Instructor
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Spring 2019
Advanced seminar focuses on theoretical concerns and practical issues inherent in environmental design and planning. Views concerns and issues in terms of setting, processes, and planning and design outcomes. Provides a critical synthesis of the inherently interdisciplinary nature of planning and design education.
EPOD 3100 - Studio 2: Intermediate Environmental Products of Design
Primary Instructor
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Spring 2020
Introduces students to innovative emerging technologies and techniques in digital fabrication and design through a project-based studio environment. Students will be asked to develop design solutions that could be leveraged to benefit humanity through material investigations, cradle-to-cradle methodology, and more advanced methods in design optimization. Recommended corequisite: EPOD 3101. Repeatable for up to 12 total credit hours.
EPOD 4100 - Studio 3: Capstone in Environmental Products of Design
Primary Instructor
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Summer 2020
As a culmination of the students learning and interests within the EPOD major, students use a Design Thinking Process to identify, design, and manifest a physical prototype which addresses a specific need, opportunity or problem.