Marcel's applied research deals with design build delivery models for architectural projects, environmental product design and innovative/entrepreneurial practices. Through Clinical Teaching I am able to apply research and actually design/build projects of varying scope and size & complexity with students and other faculty. I do this through a highly collaborative processes and by applying innovative models around design and design thinking. Furthermore, my applied research focuses on using technologies around digital design and manufacturing as well as investigation around manufacturing processes and material connections using parametric software and fabrication strategies.
Design Build Project Deliveries, Building Information Modeling, Generative Design, Parametric Design Digital Design and Fabrication Small object design and making Light fixture design, lightning design, environmental product design modular design, prefabricated architecture, kit of parts design build, sustainable design, innovative building systems
ARCH 3100 - Studio 2: Intermediate Architecture
Spring 2020 / Fall 2020
Dealing with problems at an intermediate level of complexity this architecture studio emphasizes the interaction of form, programmatic use, human behavior and context in creating structure. Studio options may include a client-based community engaged project, real world applications, and/or result in a physical product. Students work across analog and digital platforms to produce high quality and portfolio-worthy work.
ARCH 4115 - Architecture Building Technology
Through experimentation and testing, the fundamentals of building physics and climate science are taught in this interactive seminar. Students learn the concepts related to structural and mechanical systems necessary for proper building function by first studying and then implementing the key systems through hypothetical building assignments. This class covers active and passive green building systems that are necessary when designing structures for an evolving climate.
ENVD 1110 - Studio 2: Fundamentals of Environmental Products of Design
Fall 2019 / Fall 2020 / Fall 2021
Building on the foundation introduced in EPoD Studio 1, this studio introduces students to more advanced methodologies and techniques related to the design of products at a human scale while considering the interdisciplinary nature of the other specializations. Using complementary skills in 3D modeling, drawing, diagramming, and through physical making and fabrication, students explore imaginative and innovative design solutions of small-scale products.
ENVD 2352 - Beginning Digital Applications
Spring 2021 / Fall 2021 / Spring 2022 / Fall 2022 / Spring 2023 / Fall 2023
Foundation level computing skills for design analytics and representation.
ENVD 4420 - Senior Capstone Seminar
Advanced seminar focuses on theoretical concerns and practical issues inherent in environmental design and planning. Views concerns and issues in terms of setting, processes, and planning and design outcomes. Provides a critical synthesis of the inherently interdisciplinary nature of planning and design education.
EPOD 3100 - Studio 2: Intermediate Environmental Products of Design
Introduces students to innovative emerging technologies and techniques in digital fabrication and design through a project-based studio environment. Students will be asked to develop design solutions that could be leveraged to benefit humanity through material investigations, cradle-to-cradle methodology, and more advanced methods in design optimization.