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King, Roger \"Buzz\"

Professor Emerita/Emeritus

Positions

Research Areas research areas

Research

research overview

  • Professor King performs research in the management of animation assets, the use of 3D graphics and animation for information visualization, the collaborative collection of medical/scientific data in the field using cellular devices, and the real-time coordination of medical/scientific data collectors. He has an active collaboration with Bradley Parks, Ph.D. of Molecular, Cellular, and Developmental Biology at the University of Colorado. Buzz bridges research and teaching by using animation assets from class projects in his research and by using a research media asset management system to collect student animation assets.

keywords

  • cellular-based data collection, cellular-based collaboration, real-time data integration, scientific data collection, 3D graphics and animation, data visualization, animation assets, 3D modeling

Publications

selected publications

Teaching

courses taught

  • ATLS 4809 - Computer Animation
    Primary Instructor - Spring 2018 / Fall 2018 / Spring 2019 / Fall 2019 / Spring 2020
    Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. Same as ATLS 5809 and CSCI 4809 and CSCI 5809.
  • ATLS 5809 - Computer Animation
    Primary Instructor - Spring 2018 / Fall 2018 / Spring 2019 / Fall 2019 / Spring 2020
    Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. Same as ATLS 4809 and CSCI 4809 and CSCI 5809.
  • CSCI 4809 - Computer Animation
    Primary Instructor - Spring 2018 / Fall 2018 / Spring 2019 / Fall 2019 / Spring 2020
    Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. Same as ATLS 5809 and ATLS 4809 and CSCI 5809.
  • CSCI 5809 - Computer Animation
    Primary Instructor - Spring 2018 / Fall 2018 / Spring 2019 / Fall 2019 / Spring 2020
    Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. Same as CSCI 4809 and ATLS 4809 and ATLS 5809.

Background

International Activities

geographic focus

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