Conference Proceeding RDF
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- Design, synthesis, and properties of 3D molecules for organic photovoltaic applications
- Design-Build: A Vehicle for Self Discovery
- Design-Oriented Modelling of Microstrip Ferrite Circulators
- Designing a Bare-Metal Flight Software Architecture for the Academic SWARM-EX CubeSat Constellation
- Designing a Climate-Monitoring Microwave Radiometer
- Designing a Communication Practice to Build Community Capacity for Safer Housing
- Designing a Middle School Science Curriculum that Integrates Computational Thinking and Sensor Technology
- Designing a Moral Compass for the Future of Computer Vision using Speculative Analysis
- DESIGNING A SERVICE-LEARNING DESIGN PROJECT FOR A FIRST-YEAR ENGINEERING COURSE
- Designing a Sustainable Material for 3D Printing with Spent Cofee Grounds
- Designing Accessible Obfuscation Support for Blind Individuals' Visual Privacy Management
- Designing Against the Status Quo
- Designing an AI Partner for Jigsaw Classrooms
- Designing an Informal Learning Curriculum to Develop 3D Modeling Knowledge and Improve Spatial Thinking Skills
- Designing an Interactive Visualization System for Monitoring Participant Compliance in a Large-Scale, Longitudinal Study
- Designing an Introductory HRI Course
- Designing and Implementing Randomized Controlled Trials of Preventive Interventions for Youth within Diverse Communities and Systems
- Designing and Studying Social Interactions in Shared Virtual Spaces using Mobile Augmented Reality
- Designing beta solenoid proteins for nanoscale materials and devices
- Designing Child-Centered AI for Secondary Classroom Coll.AI.boration.
- Designing Communicative Visualization for People with Intellectual Developmental Disabilities
- Designing Direct Interactions with Bioluminescent Algae
- Designing Dissolving Wearables
- Designing Effective Interview Chatbots: Automatic Chatbot Profiling and Design Suggestion Generation for Chatbot Debugging
- Designing Engaging Games Using Bayesian Optimization
- Designing for Compassion in Schools: A Humanizing Approach to Co-Design.
- Designing for Depth Perceptions in Augmented Reality
- Designing for discovery
- Designing for expansive, sociotechnical futures: Conjecture maps as boundary objects between learning scientists and computer scientists. The role of emergent technologies in equitable futures: Navigating between entrenched injustices and expansive possibilities
- Designing for Interdisciplinary Transfer to Reduce Intrinsic Cognitive Load, Increase Self-Efficacy, and Promote Conceptual Understanding in Introductory Programming