ATLS 3300 - Object: Introduction to Physical Computing
Introduces the fundamentals of physical computing. This class is an exploration of computing that starts from the perspective that humans are fundamentally physical beings. Students will design projects that interact with humans and the physical world and will learn to integrate sensors, motors, and simple electronics into creative projects. Projects will include interactive installations, art projects, games, and audio controllers.
ATLS 7500 - ATLAS Graduate Research Methods
The objective of this course is to provide a primer for key methodological approaches used in the field. Students will investigate a broad set of techniques for conducting theoretical, design, and experimental research. They will explore how to formulate and investigate research questions using these methods. Topics covered will include basic research ethics, research project design, approaches to constructing theory, research through design techniques, and methods for experimental study. May be repeated up to 6 total credit hours.