I am an artist, academic, and computer scientist working both physical and digital media, exploring the artistic construction of meaning and its relationship with power and politics. The construction of meaning is what makes us humans. Science, technology, and art approach this differently, and so my work transits different, yet complementary and interwoven paths. My research aims at contributing to a deeper understanding of the aesthetic, political, and social dimensions of technology through the creation of artistic and technological artefacts. While art is intrinsically deregulatory –it exists on its own epistemological framework– art with new technologies –or new media art– is in a unique position to reflect on contemporary sociotechnical issues.
CMDP 2010 - Information, Media and Technology
Surveys the history of information technologies and modern techniques of information production, storage, transmission and retrieval. Equips students with an understanding of technological transformations in interpersonal, organizational and mass communication. Emphasis is on the technological, social and political changes that underlie the movement toward a digital society.
CMDP 3210 - Interactive Digital Cultures
Fall 2021 / Fall 2022
Examines how the uses of interactive media have changed the classical dynamics of human communication, allowing multidirectional, non-linear and multimedia practices. In this course, students will study the various aesthetic, narrative, emotional and cultural elements of the interface in areas such as non-linear video, the web, games and hypermedia.
CMDP 3600 - Creative Media Making
Focus on developing an understanding of the principles, forms and aesthetics of media production. Working in design groups on small-scale media preproduction and production exercises, screenings and critiques, students learn creative solutions to problems in realizing expressive media projects. Formerly CMDP 2600.