Dr. Voida directs the Too Much Information (TMI) research group at CU Boulder, where he and his multidisciplinary team of students conduct empirical, design, and systems research in personal informatics supporting physical, mental, and professional wellness. The primary focus of this research explores mental health informatics from a human-centered perspective, drawing on interdisciplinary research methods and theories from ubiquitous computing, computer-supported cooperative work, health informatics, and psychology/cognitive science. His research examines both the existing negative and potential positive influences of information technologies on people's mental health, based on the premise that technology is part of the mental health problem—and can also be part of the solution. Other research projects include the design and evaluation of context-aware technologies for managing type-1 and gestational diabetes as well as professional stress and burnout in the information workplace.
keywords
human-computer interaction, personal informatics, personal health informatics, mental health informatics, mHealth, clinical informatics, artificial pancreas systems, hybrid closed-loop insulin delivery systems, mobile computing, ubiquitous computing, tangible computing, ambient displays, collaborative computing, social computing, user interface design, personal information management, time management, interaction metaphors
Teaching
courses taught
INFO 1121 - Designing Interactions
Primary Instructor
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Spring 2022 / Spring 2024
Provides an introduction to human-centered design and the universal requirements of interactions with data, information and technologies. Studio experiences challenge students to consider the impact that information and computing technology design choices have on a) enabling diverse audiences to access, manipulate and experience information, and b) how differences get encoded by data and technology, ultimately reflecting biases.
INFO 3509 - Personal Health Informatics
Primary Instructor
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Fall 2024
Surveys the theoretical and practical foundations for the design of patient-centered health and wellness technologies. Students will conduct an in-depth exploration of the multidisciplinary research literature informing the design of these systems, participate in discussions about the practical information management and interaction design challenges that must be addressed in their implementation, and demonstrate their learning through a variety of research study- and system-design activities. Formerly offered as a special topics course. Degree credit not granted for this course and INFO 5509.
INFO 4611 - Ubiquitous Computing Experience Design
Primary Instructor
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Spring 2019 / Spring 2021
Introduces the field of ubiquitous computing, including sensors, ambient displays, tangibles, mobility, location awareness and context awareness. These topics are explored from a user-centered design perspectives, focusing on how a situated models of computing affect requirements gathering, interaction design, prototyping and evaluation. Students gain mastery with contemporary "UbiComp" technologies and learn to incorporate them into a user-centered design process. Same as INFO 5611.
INFO 4747 - Defamiliarizing Data: The Ethnography and Design of Making Data Strange
Primary Instructor
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Summer 2024
Introduces students to the design and use of data in an unfamiliar, international context. Develops students� ethnographic and design skills for defamiliarizing data�seeing, characterizing, and designing for data in ways that render it as unfamiliar and strange in order to gain new perspectives and insights about those data and the contexts in which they are produced and consumed. This course includes international travel. Degree credit not granted for this course and INFO 5747.
INFO 5611 - Ubiquitous Computing Experience Design
Primary Instructor
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Spring 2019 / Spring 2021
Introduces the field of ubiquitous computing, including sensors, ambient displays, tangibles, mobility, location awareness and context awareness. These topics are explored from a user-centered design perspectives, focusing on how a situated models of computing affect requirements gathering, interaction design, prototyping and evaluation. Students gain mastery with contemporary "UbiComp" technologies and learn to incorporate them into a user-centered design process. Degree credit not granted for this course and INFO 4611.
INFO 5747 - Defamiliarizing Data: The Ethnography and Design of Making Data Strange
Primary Instructor
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Summer 2024
Introduces students to the design and use of data in an unfamiliar, international context. Develops students� ethnographic and design skills for defamiliarizing data�seeing, characterizing, and designing for data in ways that render it as unfamiliar and strange in order to gain new perspectives and insights about those data and the contexts in which they are produced and consumed. Degree credit not granted for this course and INFO 4747.
INFO 5871 - Special Topics
Primary Instructor
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Fall 2020 / Spring 2022 / Fall 2024
Topics will vary by semester.
INFO 6301 - Computation for Research in Information Science
Primary Instructor
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Fall 2018 / Spring 2020 / Fall 2021 / Fall 2023
Examines the diversity of roles that computation can play in information science research, ranging from an overview of some data-driven practices to prototyping and infrastructure development to computation-as-research-support. Provides students with a level of computational literacy to engage with the multiplicity of roles that computation serves in the different kinds of research work that is happening across the domain, including exemplars of different kinds of technical contributions and approaches.
INFO 6940 - Supervised Master's Research Project
Primary Instructor
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Spring 2023 / Spring 2024
Students enrolling in this course will conduct supervised research in Information Science under the supervision of one or more faculty advisors, to include preparation of academic literature reviews, laboratory or field experiments, surveys or interviews with technology stakeholders, interface or system design and development, system evaluation, or other examples of rigorous scholarship in the discipline of Information Science. Some research projects may be carried out in collaboration with other graduate students and faculty members. Although contribution to publishable scholarship (e.g., posters, demonstrations, conference papers, or journal articles) is one possible outcome of this educational experience, the student and his/her advisor(s) may agree to determine alternate mechanisms for assessing mastery of the academic research process, depending on the scope of work carried out as part of this experience, the publishability of the research, and the specific needs and career goals of the student.